One huge annoyance that we’ve had while developing Universal Gestures is that we need to take the headset off to view the Unity console to view any warnings/errors that may have happened during testing. What if we could create a Canvas in Unity, that is attached to your wrist in VR, that you could glance at like a watch? This UI would get any console messages piped through to it via a script that you write, and would display it in a scrollable way.

Acceptance Criteria: