Role Description:
- Experience with some of these tools: Figma, Unity/ Unreal Engine, After Effects/ Rive, Blender/ C4D. You will have full control over the project(s) you choose to develop, and will be working towards building user centric experiences in 3D environments that bring satisfaction and delight. You are excited about stepping into spatial design development- with a focus on intersecting good concept design and visual aesthetics. An emphasis is put on incredible UI and UX design, an interest in game or interaction design and development, and the ability to bring concepts from prototypes to cinematic experiences through 3D modelling and lighting.
- Please note that this is a lead position, with the goal being 1-2 well rounded projects for the whole term. You would likely work with Spark on concept ideation, prototyping and project refinements.
- This is the perfect role if you would like to develop a new idea/ existing project you have as part of reality labs’ team, and transition into more team wide projects, such as designing interfaces for our team’s software projects, and or other experimental research projects for spatial interactions.
Expected time commitment:
- Your choice as to how much to put in!
Portfolio is required. Contact Spark on discord (sparky4662) if you have any additional questions.