To contribute to Standalone's custom launcher, you need two things:
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Roadmap Part 1: Install Godot and learn the basics (~1–2 hrs) Part 2: Onboarding task: Ball Scene (~2 hrs) Part 3: Clone and run the launcher (~15 min)
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Download exactly this version, because the project depends on it: Godot 4.5-stable
| Topic | Resource |
|---|---|
| Godot (general) | Video |
| Godot (XR), most important | Video |
| GDScript quick reference | learnxinyminutes |
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Goal: Build an XR scene where you can pick up and throw a ball. A ball is the smallest object that makes you work with the scene tree, physics, input, and state transitions all at once. Finishing this task shows that you can onboard yourself, move files between Godot projects, and ship a working result from loose direction.
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Checkpoints: